![]() ![]() Aim for a tight triangle for your three rocks, as close to the center as possible.ĥ56 points for Gold from a best single round. Just be careful not to knock your previous attempts out into lower point circles. Save the Nudge for the final positioning of the stone in the middle of the white circle, getting in the mid 90’s points on each rock. Any reasonable launch angle between 20-60 degrees will suffice, since the use of aerobatics is simple. Navigate the starting ramp to maintain speed, and launch level and straight from the middle of the end of the halfpipe. Each Perfect nets you 10 extra points as well as getting you further down the pool a Great is only 5 points.Ģ75 points for Gold from a cumulative score on three rounds. Time your skips by hitting once you start to see the water spray appearing just before his body is hitting the water, to get a Perfect. Anything higher and you risk hitting the diving board or sign which will make it very hard to bounce on the water. Release at a shallow angle between 25 to 30 degrees. Start holding to eject after the whole car has come off the ramp at the end, and is starting to point down. Get through all rings and hit the crates for a 100 point bonus and you'll get enough for gold.ġ000 points for Gold from a cumulative score on three rounds.įloor it to end ramp. ![]() Use aerobatics to steer through rings, and use Nudge about halfway through the tunnel if needed to give a little air time. Release at 45 degrees, as close to the barrier as possible. Fine tune to get to 100m.ġ400 points for Gold from a best single round. Use Insta-Nudge to get extra height and it is critical to avoid using any aerobatics as these will slow you down and lose valuable height. You want to eject from your car as it is just about to crash through the barrier. Aim for 60-65 degrees when ejecting, and do this right at the end of the ramp. With three rounds, you should have enough total points.ġ00m for the Gold from a best single round.įloor it down to the end, doing your best to avoid the barrels as these will slow you down. Use the Nudge only near the end to ensure you hit the cup. Aim for the last red cup for maximum points (315). Use limited (none) aerodynamics as it will slow you down or interfere with your bounce. Aim to bounce on the table (75 point bounce bonus). Use Nudge very near the point of contact for needed precision or an added bit of destruction.Ħ00 points for Gold from a cumulative score on three rounds.Įach Round – launch angle of 45 degrees. With luck this should bring your score above 12,000 points. Round 3 – aim for the intersection of the green roof and the tower, of the remaining tower in the back left. This should bring down the tower as well. Round 2 – aim for the split in the green roof, just in front of the back bomb, in front of the tall tower on the back right. Ideally this will trigger the three front bombs and boost your score above 10,000 points. Round 1 – take out the left tower with the blue roof by hitting the block in the second row from the top. As such, try to avoid hitting objects where possible as they will slow you down.ġ2,000 points for Gold from a cumulative score on three rounds. The faster you are going at launch, the further/higher you will go. Great when used for small tweaks in the air for precision, or when used heavily to slow yourself down to avoid overshooting. Aerobatics are great for changing your direction, but will slow you down the more you use it, potentially causing you to fall short of your target. If used when already toward the end of the fall/stunt it is better used as a precision tool, as it won't affect you much at this point. If used as soon as you launch ( Insta-Nudge), it will get you higher and further. Nudge will give you more airtime, but based on when you do it. With all of these, practise makes perfect, it's unlikely you'll get gold on your first attempts.Ī couple of basic but necessary things to remember: I will list each stunt in the order you can play them in Carnage Mode. These are some general hints and tips for getting Gold in each stunt. Credit to FoBoRawR from Elite Stuntman in FlatOut Ultimate Carnage for format and content below, updated here for FlatOut 4: Total Insanity.
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